CHOOSEAgents & automation
Jev Agent Decision-Making in Minecraft
Jev is integrated into Minecraft agents to enable them to decide whether to fight or flee based on perceived risks such as mob count, weapon availability, and agent health.
I hooked up Jev by @typesafeai to a few agents on my Minecraft world. Look at how Jev decides when they should fight and when they should run away.
Jev rates the odds from what the agent can see, mob count, weapon, how hurt it is, and runs away when they are bad. One broke off mid-fight as its odds turned.