CONTROLAgents & automation
Jev Plays Doom
This project enables an AI agent named Jev to play the game Doom by processing game state information rather than visual pixels, with its decisions translated into button presses.
Making @typesafeai Jev play the game of Doom.
How it works: the game engine feeds Jev exact state (where each monster is, which way to turn, how fast it's closing in). Jev never sees pixels.
Every move is Jev's call. Code only turns its answers into button presses. x.com/smjain/status/2100479938608636149/vi