AI-Powered Puzzle Game Bot
A bot plays a puzzle game by querying an AI model for tap probabilities before each move, utilizing live API calls for decision-making.
Live radar · scored by Jev
119 signals · last crawl
A bot plays a puzzle game by querying an AI model for tap probabilities before each move, utilizing live API calls for decision-making.
dre is a diagram editor designed for keyboard control, which also enables AI to drive its operations by selecting from predefined choices rather than generating raw text.
This project built a feed optimizer for X that uses Jev to categorize posts based on probabilities of being ragebait, an ad, low effort, hostile, useful, or savable, which then translates into actions like HIDE, SKIM, or KEEP.
Jev is a programmable tool that acts like a Magic 8-Ball, allowing users to define custom questions and receive scores for their content, facilitating an iterative writing and refinement process.
jev-chess: chess studio powered by @typesafeai Maps natural language to verified legal moves. Real-time tactical telemetry, grandmaster personas, and historic game classification. demo: https://h3manth.com/fun/jev-ch
1/7 I'm building Claude Crossing, a cozy island life-sim, with a team of Claude Opus 5.2 <next> agents. For the small judgment calls, I used @typesafeai 's Jev model: 2,162 calls, 54,851 questions, $0.39 in total.
TypeSafe AI's Jev is a System One Model that takes context/state as input and returns fast, typed probabilistic decisions for software to act on, rather than generating strings like traditional LLMs.
End of radar